Note that this collection contains maps created by both myself and my brother. Map filenames beginning with the letter 'm' are mine, whilst map filenames beginning with the letter 'j' were created by my brother.
The following is a list of maps that I believe are notable for particular technical accomplishments, innovative gameplay concepts and other unique features. All of these maps are included with the downloadable package above. Clicking on a map name will give more information about it. Alternatively, you can also click on the map screenshots on the righthand side of this page.
The Amazing Labyrinth
Unique self-rearranging maze designed around the exploitation of path sectors, inspired by the board game of the same name.
Iceberg Of Destruction
Scripted grudual environmental destruction of the vast majority of the gameplay area.
Multi-floor tower in the middle of a city, utilising multiple sector overlaps and upper/lower stacks.
Non-conventional two-player gameplay mechanic in which players must destroy the platform on which their opponent stands.
Pseudo-dynamic player destructable environment, set atop and within the caves of a steep mountain.
Multi-floor environment using sprites and intelligent sector layout (no upper/lower stacks).
A showcase of several Build technical innovations and gameplay ideas that add a twist to the typical Deathmatch gameplay style.
Atmospheric weather effects in a castle; rain, thunder and lightning, which casts shadows in the large hallway.